writing games

Exploring the culture and craft of text-based games

Welcome to Writing Games: a site about building shared worlds through words. Among these pages, you’ll find how-to guides, accessibility tips, and interviews with developers behind today’s text-based games. Whether you’re writing a virtual world of your own or just curious about the craft, you’ll be in good company.

New to multiplayer text games?

Start here and choose your own adventure:

What is a multi-user dungeon (MUD) game?How does roleplaying with text work?
Inside Erion MUD: 21 years of medieval fantasy

Inside Erion MUD: 21 years of medieval fantasy

Jul 3, 2026

Jul 7, 2026

Aelyn talks about her work on Erion, a long-running medieval fantasy text game with a reputation for being accessible.

2026 State of the Niche Report

2026 State of the Niche Report

Jun 15, 2026

Jul 7, 2026

Results from the 2026 State of the Niche Survey, focused on multi-user (MU*) text games.

Topics

Latest posts

Inside Erion MUD: 21 years of medieval fantasy

Inside Erion MUD: 21 years of medieval fantasy

Jul 3, 2026

Aelyn talks about her work on Erion, a long-running medieval fantasy text game with a reputation for being accessible.

2026 State of the Niche Report

2026 State of the Niche Report

Jun 15, 2026

Results from the 2026 State of the Niche Survey, focused on multi-user (MU*) text games.

NukeFire MUD: a co-op text game inspired by pop culture

NukeFire MUD: a co-op text game inspired by pop culture

Apr 15, 2026

Hiro and Mo talk about building NukeFire from shared roots, keeping ahead of hungry players, and why the remort system is the game.

Accessibility in a changing MU* landscape: an interview with bscross

Accessibility in a changing MU* landscape: an interview with bscross

Mar 3, 2026

Long-time MU* enthusiast Brandon Cross talks about how far the hobby has come – and some of the accessibility hurdles that still remain.

Inside Cryosphere: the satirical sci-fi space MUD

Inside Cryosphere: the satirical sci-fi space MUD

Oct 25, 2025

Long-time developer Morwen shares the origins of Cryosphere, the design decisions that shaped the game, and what’s coming next.

Lumen et Umbra: re-imagining a world between light and shadow

Lumen et Umbra: re-imagining a world between light and shadow

Sep 30, 2025

Learn how Simone, AKA Niymiae, rebuilt the Italian game Lumen et Umbra from its Diku roots into a one-of-a-kind hack-n-slash MUD with ARPG influences.

Too many MUDs, not enough players?

Too many MUDs, not enough players?

Aug 20, 2025

We’ve all heard it, but is it true? And does that mean it’s a lost cause to make a new MUD in 2025? Andruid shares her two cents.

MudVault: a new way to discover MUDs

MudVault: a new way to discover MUDs

Aug 18, 2025

Asmodeus, creator of MudVault, is building tools to make MUDs easier to find, fairer to rank, and more fun to play – all while keeping the focus on user experience.

GoMud: a lightweight engine for building text-based worlds

GoMud: a lightweight engine for building text-based worlds

Jul 21, 2025

Volte6, creator of GoMud, talks about the new engine, what it’s like to make a project open-source, and lessons learned along the way.

Recently updated

30+ Luxury fabrics for wealthy characters: a guide for writers and world-builders

30+ Luxury fabrics for wealthy characters: a guide for writers and world-builders

Jul 8, 2026

A detailed guide to luxury fabrics with tons of examples and ideas. Perfect for writers and world-builders looking for inspiration!

Accessibility in a changing MU* landscape: an interview with bscross

Accessibility in a changing MU* landscape: an interview with bscross

Jul 7, 2026

Long-time MU* enthusiast Brandon Cross talks about how far the hobby has come – and some of the accessibility hurdles that still remain.

GoMud: a lightweight engine for building text-based worlds

GoMud: a lightweight engine for building text-based worlds

Jul 7, 2026

Volte6, creator of GoMud, talks about the new engine, what it’s like to make a project open-source, and lessons learned along the way.

Evennia: a modern way to create MU*s

Evennia: a modern way to create MU*s

Jul 7, 2026

Learn about Evennia, the Python MU* creation system, from Griatch, the developer who’s been working on the project for more than a decade.

Frequently Asked Questions

What is Writing Games?

Writing Games (writing-games.org) is a modern website dedicated to old-school text-based games. The site houses resources for building better games and communities and covers topics such as accessibility, inclusivity, and how to welcome and retain new players.

Is this site about video games or text games?

Technically, text-based games are video games – they’re played on screens, after all. But when people say “video games,” they usually mean graphical games with visuals, animations, etc. Writing Games focuses on text-based games. This includes multi-user dungeons (MUDs), chat-based roleplaying games, and other systems where play happens through written language rather than graphics.

Who is this site for?

Writing Games is for anyone who plays, creates, or manages text-based roleplaying games. This icludes players exploring text adventures for the first time, developers designing their own MUDs or MUD clients, writers interested in collaborative storytelling, or admins who want to make their games more inclusive.

What kinds of content does Writing Games publish?

Writing Games publishes how-to guides, interviews, an advice column, a glossary, and essays focused on text-based roleplaying games and the communities around them.

For example, with the guides on this site, you can learn how to market your game for free, improve player retention, make your game more accessible, and write more compelling characters and roleplaying hooks.

How can I support Writing Games?

The easiest way to support the site is to simply tell your friends about it. Share your favorite posts with your communities or link to them in your own articles, websites, or games. For other ways to support the site, check out the Support page. 💜

Page Last Updated: June 30, 2026